It's fair to say that version 5 improves every aspect of the app.
From a brand new Feedback system through the ability to generate
custom previews within Connecter, to a revamped text box - a lot
has changed. You can find a bit about the history behind the update
in our blog.
Below we are outlining the significant new features and updates.
In a team environment, you can only go through a project if you coordinate it with a colleague or a supervisor. Usually, this stream of comments is disconnected from your work tools, and you have to switch back and forth. Connecter 5 changes the game with an integrated Feedback system that allows you to leave remarks, including visual ones, on any asset without leaving your library. Few words can hardly explain how powerful this is, so...
Tags, descriptions, custom previews - we pretty much cover everything you need out-of-the-box. Still, you may want to add specific fields that cover your company's needs or workflow. Now, with custom properties, you have the power to do so. Also, you can create fields that are available for the entire team or some personal ones. The custom properties are not only an excellent way to add information like a deadline or source of the model, but you can also use them for quick filtering and searching.
A brand new tab in the Productivity panel will help build your own sets of often used or favorite assets. Meet Collections - you can think of them as favorites on steroids. A static compilations of assets, which can be additionally organized in groups. The Collections are saved for each user and are available even if you change your PC.
One of the staple features in Connecter 4 is getting some new features. For example, you can review multiple versions simultaneously. Also, you can update your versioned asset to any version - not just the latest one. Adding a whole folder's content to a version control is now possible through the context menu. Last but not least, the Feedback tool is integrated in the Version Control for even more powerful and flexible workflows.
There's much to love about the custom previews. They are far better looking than the native previews and can also be assigned to pretty much any asset. Generating them can be tricky, though. Preparing or finding good studios and shader ball objects is time-consuming. That's why Connecter now allows you to download pre-made, state-of-the-art studios and use a dedicated instance of your 3d software to generate them. The option is initially available for 3ds Max, but we will soon add support for other assets.
Sometimes even the 20/20 sight needs some help to catch the fine details. That's what you are getting in the Compare Images tool - the ability to highlight the differences with a single click. On top of that, you get an overlay mode if you want to dig manually into the finer details. What are you waiting for? Select two images and start comparing.
Dynamic Subsets are one of the latest additions to the Productivity panel. They allow you to save specific states of Connecter, like search results, a folder with individual filtering or a selection of tags. Unlike Tags and Collections, you don't manually add assets to Dynamic Subsets but only define the conditions that Connecter will follow to show you all relevant content.
The settings are split into two sections - Preferences and Asset Types. The latter allows you to add or remove file formats and change your main filters. There are a new set of columns for Audio, BIM, CAD, and Scripts for your ultimate convenience. Yes, Connecter can be pretty helpful in organizing sounds and music, which you can "preview" straight from the asset view with a middle mouse click. The same option is available for the videos, as well.
The stacks are a much-utilized feature by many of you because they can easily remove the visual clutter in the library. Now, you interact with them by a right-click and contextual commands or just dragging a stack to specific panels. Options like "Copy tags" and "Copy Connecter Path" can save you time while organizing or sharing your assets.
Firstly, let's look under the hood - the UI is now built on Python instead of MaxScript. That opens the horizon for future improvements and makes it far more flexible in the hands of our developers. Secondly, you can feel the changes in the current version as well. Along with the reworked interface, we changed the "Generate Custom Previews with studio" workflow and removed features that weren't at the standard we are after. The new integration supports 3ds Max 2019 and higher.
We strongly recommend checking out the full release notes. A big part of the improvements and bug fixes outlined there came from interactions with our community. In short, you make Connecter better, so please, keep sending your feedback and suggestions.
As always, you can reach out via:
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